
Tired of the slow grind, painstakingly leveling up in All the Mods 10? You’re not alone. Mastering the art of Optimizing ATM 10 XP Farm Efficiency is the key to unlocking exponential progress, transforming your gameplay from a crawl to a sprint. This comprehensive guide will equip you with the knowledge and strategies to build automated systems that not only drown you in experience points but also generate a bounty of valuable resources.
Think of it as setting up a powerful engine that runs itself, leaving you free to explore, build, and conquer the vast world of ATM 10 with the power of higher levels.
At a Glance: Your Fast Track to Farming Efficiency
- Mind Your Spawns: Mobs won't spawn within 24 blocks of you and despawn beyond 128. An AFK spot 24-32 blocks from your spawning platform is ideal.
- Variety in Generation: Use Ars Nouveau Drygmies, Apotheosis Spawners, Productive Bees, or even vanilla Enderman farms to create a steady stream of mobs.
- Strategic Movement: Employ Ars Nouveau Warp Portals, Primal Magick Zephyrs/Voids, or water streams to funnel mobs efficiently to a kill zone.
- Player Kills vs. Non-Player Kills: Decide if you need specific L2 Hostility drops, which require player-kill methods (e.g., Ars Nouveau Runes, Modular Golems).
- Automate Everything: From mob generation and killing to item collection and filtering, leverage mods like Sophisticated Storage, AE2, and Data & Essence.
- Enderman Farms Reign: Still one of the best for high XP and L2 drops when properly optimized and protected.
Understanding the Grind: Mob Spawning 101
Before you can efficiently farm mobs, you need to understand how they behave in the world. Vanilla Minecraft's core mob spawning rules are fundamental, and while mods add layers of complexity, these basics remain the bedrock of any successful farm:
- No Spawn Zone: Mobs simply cannot appear within a 24-block spherical radius of any player. This is your personal safe bubble.
- Despawn Distance: Conversely, if a mob drifts more than 128 blocks away from the nearest player, it will instantly despawn. Keeping your farm within this range is crucial.
- Random Despawn: Mobs that are further than 32 blocks but less than 128 blocks away from a player can randomly despawn over time.
- The AFK Sweet Spot: To maximize spawn rates, your optimal AFK spot should typically be 24-32 blocks away from your mob spawning platforms. This ensures mobs can spawn frequently without immediately despawning, giving them time to path to your kill chamber.
Understanding these foundational rules is the first step in setting up any farm, whether it's a simple vanilla design or a complex, multi-mod behemoth. For a deep dive into mob spawning mechanics, explore more advanced guides.
The Many Paths to Mob Generation
ATM10 offers a diverse toolkit for generating mobs and resources. Choosing the right method depends on your goals, available resources, and preferred mod:
Ars Nouveau - Drygmy Farms
These charming little spirits are excellent for passive, contained mob drop generation.
- Setup: Place Drygmy charms within Drygmy Houses, ideally near Source Jars. Contain your target mobs (e.g., in Containment Jars) nearby.
- How it Works: Drygmies "farm" these contained mobs without killing them, slowly generating drops over time.
- Optimization: More Drygmies accelerate drop rates. Varying the types of mobs within their reach can increase their "happiness" and overall efficiency. Source is required to keep them working.
Evilcraft
When you need drops from particularly nasty or rare mobs, Evilcraft offers a unique solution.
- Method: Capture difficult mobs like Withers or Twilight Forest bosses using a Box of Eternal Closure. Then, process the captured spirit in a Spirit Furnace.
- Requirement: This method consumes Blood, so ensure you have a robust blood generation system in place.
Mystical Agriculture
For common mob drops and essences, Mystical Agriculture remains a staple.
- Process: Simply grow resource seeds (like Inferium or Zombie Essence) in your farm.
- Benefit: A consistent, renewable source of basic mob components, reducing the need to actively kill hundreds of basic mobs.
Productive Bees
Leveraging the power of bees can automate item generation in a unique way.
- System: Amber Bees encase mobs in amber blocks. Use a Wannabee addon in a Beehive, feeding it these amber-encased mob blocks.
- Output: The hive will then passively farm drops from the contained mob over time.
Apotheosis Spawners
These are powerhouses for mob farming, offering immense customization and scaling.
- Acquisition: Find vanilla spawners in the world or craft them. You can pick them up with Silk Touch.
- Customization: Use a spawn egg (obtainable via the Capturing enchantment on a sword) to change the mob a spawner produces.
- Enhancement: Right-click spawners with various items to modify their behavior (e.g., sugar for increased spawn delay, quartz in the off-hand to invert effects). You can boost spawn rates, mob health, and more. For more on Apotheosis spawner mechanics, check out our dedicated guide.
Ars Nouveau - Source Spawners
A simpler spawner option, ideal for early-game Ars Nouveau integration.
- Functionality: Place a Containment Jar with your desired mob directly under the Source Spawner.
- Requirement: Like Drygmies, these spawners consume Source to function.
- Limitation: Unlike Apotheosis spawners, these are not upgradable with items, offering less customization.
Enderman Farms (The Classic)
A classic for a reason, Enderman farms offer excellent XP and pearl generation.
- Location: Built exclusively in the End dimension.
- Mechanism: Attract Endermen (often using an Endermite) to a designated kill chamber.
- Benefit: High density, high XP, and crucial for Ender Pearl supply. We'll detail an optimized Enderman farm later.
Herding the Horde: Mob Movement & Manipulation
Once mobs are generated, you need to get them to your killing zone. Efficient mob movement is crucial for maximizing throughput and preventing despawns.
Basic Vanilla Methods
- Water Streams: The oldest trick in the book. Mobs float and move with the current.
- Lava Streams: Can also move mobs, but beware of burning items if not managed carefully. Unusable in the Nether as lava doesn't flow.
Ars Nouveau Magic for Mobility
Ars Nouveau offers powerful and versatile mob manipulation tools.
- Warp Portal Blocks: These blocks, paired with Warp Scrolls, allow for instant, precise teleportation of entities. You can transport mobs within the same dimension (Warp Scroll) or even between dimensions (Stabilized Warp Scroll).
- Ritual of Attraction: Using a Ritual Brazier and Source, this ritual pulls mobs and items within an 8-block radius towards the Brazier. Great for temporary collection.
- Glyph of Summon Decoy: Place a Glyph of Summon Decoy in a redstone-powered Containment Jar. This creates an irresistible lure for mobs (even those without AI), proving more efficient for continuous attraction than the Ritual of Attraction.
Primal Magick: Pushing and Pulling
- Zephyr Engine: Pushes mobs away from it with force.
- Void Turbine: Pulls mobs towards it.
- Placement Insight: Be careful not to point Zephyrs directly at other Zephyrs, or Voids at other Voids, as this can create conflicting forces.
Create: Mechanical Movement
- Encased Fan: With proper rotational force, an Encased Fan can push or pull mobs. While effective, it's generally less convenient for large-scale mob movement compared to Primal Magick's dedicated blocks.
Data and Essence: High-Speed Transport
- Laser Emitter with Acceleration Lens: Fires a laser that pushes mobs away at high speed. This method consumes Essence, so integrate it with your DnE infrastructure.
Deep Dive: Crafting an Ars Nouveau Warp Portal Mob Transportation Setup
This setup is incredibly powerful, allowing you to centralize your killing and drop collection regardless of where your spawners are located.
- Define Your Destination: In your desired killing area (minimum 2x2 blocks), right-click with a Warp Scroll (for same dimension) or Stabilized Warp Scroll (for interdimensional travel) to set its teleport destination.
- Build the Spawning Platform: Construct a solid block platform, perhaps 8x8 for a 7-block spawn range. Surround it with Sourcestone, Mirrorweave, or Ghostweave to prevent mobs from escaping prematurely. Optionally, top these border blocks with slabs or waterlogged leaves to prevent spawns on the border.
- Elevate the Spawner: Place your spawner in the center of the platform. If it has a vertical spawn range, adjust its elevation, and place solid blocks above it to prevent mobs from getting stuck.
- Activate the Portal: Construct an Ars Nouveau Warp Portal frame (usually 3x3) on your spawning platform, ensuring a Source Jar is nearby to power it. Throw your configured Warp Scroll into the portal frame to link it.
Now, mobs spawning on that platform will instantly teleport to your designated killing area, whether it's in the same chunk, a different dimension, or high up in the sky.
The Art of Elimination: Automatic Mob Killing Methods
Once mobs are gathered, the next step is efficiently dispatching them. The choice of killing method heavily influences the types of drops you receive, particularly regarding L2 Hostility items.
Ars Nouveau Runes/Turrets (Player Kills)
For player-kill specific drops (L2 Hostility drops, Curios effects, player stats, Grave Dust), Ars Nouveau offers sophisticated solutions.
- Spell System: Design automated spell systems using Runes. A common damaging spell might be
Touch -> Rune -> Sensitive -> Spark -> Dischargefor an AoE blast. TheSensitiverune is crucial here, as it makes the spell count as a player kill. - Power: These systems require Source.
- Permanence: Make your runes permanent with Runic Chalk for a set-and-forget solution.
- Maximizing Damage: Enhance damage by equipping Ars Nouveau gear, drinking powerful potions, and crucially, holding a weapon with high crit chance, looting, and sweeping edge enchantments while AFKing.
Modular Golems (Player Kills)
Design your own combat robot for persistent player kills.
- Construction: Create custom Humanoid Golems. Equip them with powerful weapons (e.g., an Unobtainium Scythe with sweeping damage, max enchants, affixes, and gems).
- Durability: Use Eternium Humanoid Body/Legs for Immunity to common damage.
- Enhancements: Equip Curios on your Golem to boost its combat prowess.
- Deployment: Place your Golem in an enclosed killing area and command it to wander, letting it do its work. Golem kills register as player kills.
Reliquary Pedestals (Not Player Kills)
A simple, effective, but non-player-kill method.
- Setup: Place a redstone-powered Pedestal and equip it with a high-damage weapon (sweeping edge, max enchants/affixes/gems).
- Drawback: Pedestal kills do not count as player kills. This means no L2 Hostility difficulty increase, no Curios effects, no contributions to player stats, and no specific item drops tied to player kills. Ideal for general mob drops and XP when L2 drops aren't a priority.
Mahou Tsukai (Player Kills)
Integrate Mahou Tsukai for magical mob dispatch.
- Method: The Boundary of Drain Life scroll inflicts AoE slow damage.
- Benefit: These kills count as player kills and also generate Mahou, fueling your magical endeavors.
Data & Essence (Not Player Kills)
Leverage DnE for passive mob killing and essence generation.
- Essence Leech Blocks: These blocks slowly kill mobs within a 3x3x3 area, simultaneously generating DnE Essence.
- Laser Emitters: Equipped with a Harming Lens for general damage or a Burning Lens for fire damage, Laser Emitters can also kill mobs.
- Drawback: DnE kills do not count as player kills.
Evilcraft Spikes (Not Player Kills)
A straightforward and blood-producing killing method.
- Placement: Simply place Spikes on the floor of your killing chamber.
- Benefit: Mobs landing on or moving over them take damage and die, collecting blood in the process.
- Drawback: Spike kills do not count as player kills.
Insight: Combining Killing Methods
For faster kills or a broader range of resource generation, consider combining multiple killing methods. For example, use Spikes to weaken mobs, then finish them off with an Ars Nouveau spell or Modular Golem for player-kill benefits.
Maximizing Your Haul: Potential Mob Farm Outputs
A well-designed mob farm isn't just about XP; it's a multi-resource powerhouse.
- L2 Hostility Drops: Cursed Droplets and Trait Symbols are exclusive to mobs killed by player-kill methods, especially when you have Looting Charms and L2 Curses equipped.
- Apotheosis Drops: Affixed equipment and valuable Affix Gems drop from mobs, with higher-tier mobs (from world tiers) yielding better quality loot.
- Evilcraft Blood: Generated near Spikes or other Evilcraft setups.
- Ars Nouveau Source: Vitalic Sourcelinks placed near a killing area can passively generate Source, fueling your magical contraptions.
- Data and Essence Essence: Essence Leech blocks are your go-to for this.
- Mahou Tsukai Mahou: Generated by the Boundary of Drain Life scroll.
- Experience (XP): The primary goal, dropped by nearly all mobs.
- Reliquary Charm Fragments: Occasional drops from mobs, useful for Reliquary items.
- Occultism Mobs: If farmed in spawners or Drygmies, these can provide drops for Wild Breeze rituals, which in turn spawn multiple mob types.
Streamlining Your Loot: Efficient Drop Handling
The most efficient mob farm is useless if you can't collect, sort, and store its bounty. Automation is key here. For advanced automation tips, including sophisticated item handling, refer to our comprehensive guide.
Ground Item Collection
- Sophisticated Storage: Backpacks/Chests with Magnet/Advanced Magnet upgrades are indispensable. Add Stack and Tank upgrades for capacity, and an Experience Pump for XP.
- Create: Conveyor Belts, Chutes, and Encased Fans can move items mechanically.
- Occultism: The Foliot Item Collector provides a magical collection solution.
- Vanilla: Hoppers are basic but effective for small-scale collection.
- Ars Nouveau: Starbuncles are highly configurable item collectors. Spell Turrets/Runes can be configured with a Pickup effect. The Ritual of Attraction or a Containment Jar with an Allay can also collect.
- Data and Essence: The Vacuum block sucks up nearby items.
Item Transport
- Data and Essence: Item Nodes offer powerful and customizable item routing.
- Theurgy: Mercurial Item Inserter/Extractor with Mercurial Copper Wire provides flexible item pipelines.
- Ars Nouveau: Starbuncles can be directed to transport specific items. Spell Turrets can also use Toss/Pierce effects.
- Create: Conveyor Belts, Chutes, Mechanical Arms, and Item Vaults are mechanical transport options.
- Ender Chests: Excellent for interdimensional or long-distance transport, especially when color-coded.
Filtering & Sorting
- Sophisticated Storage: Filter/Advanced Filter and Void Upgrades allow precise control over what enters storage and what gets discarded.
- Create: Andesite/Brass Funnels, Attribute Filters, and List Filters offer filtering capabilities.
- Theurgy: Mercurial List/Attribute Filters provide advanced sorting options.
- Ars Nouveau: Starbuncles can be given filters to only pick up/move specific items.
Storage Solutions
- Sophisticated Storage: Upgradable Chests, Barrels, and Backpacks provide massive, flexible storage. For advanced storage solutions, consult our dedicated article.
- AE2 (Applied Energistics 2): Storage Cells in ME Drives offer the ultimate digital storage network for high volumes of diverse items.
Case Study: Filtering Apotheosis Affixed Items
This specific setup demonstrates advanced filtering and salvaging, crucial for maximizing value from high-tier mob farms.
- Initial Collection: Items from your mob farm are collected by a Sophisticated Storage chest (or backpack) equipped with Magnet and Void Upgrades. The Void Upgrades are essential for automatically trashing common, unwanted drops. If using a backpack for XP, disable its item pickup.
- Primary Transport: Data and Essence Item Nodes efficiently move items from the collection point to a series of intermediate Sophisticated Storage chests (linked via a Storage Controller for unified access).
- AE2 Integration (Non-Tools/Armor): A Theurgy Item Extractor, configured with a Mercurial Attribute Filter (set to a Deny-List for
#c:toolsand#c:armorstags), pulls all non-equipment items from the intermediate storage into an AE2 ME Interface. This prevents your valuable tools and armor from being swallowed by the AE2 system where they might be forgotten or accidentally used. - Salvage Line Preparation (Tools/Armor): A separate Item Extractor, using an Allow-List filter for
#c:toolsand#c:armors, pulls the equipment from the intermediate storage into your dedicated salvaging line. - The Salvaging Line:
- Sophisticated Storage Netherite Barrels are the heart of this system, surrounded by Apotheosis Salvaging Tables.
- Each barrel has an Advanced Hopper Upgrade, configured to push items to the Salvaging Tables, and then push salvage results and any overflow to the next barrel in the chain.
- This creates a cascade: equipment flows in, gets salvaged, and the useful materials move down the line.
- The final barrel in the sequence acts as the output for salvaged materials (e.g., Gem Dust, Salvaged Materials). It should also have an Advanced Void Upgrade, configured in Block Mode, to destroy any specific junk items you don't want (like common Salvaged Materials if you only want gems). This final output can then be linked to your main storage.
- AFK Optimization: When operating this farm, always AFK with a max upgraded weapon (Looting, Scavenger, Loot Piñata) in your hand for optimal drops.
Blueprint for Success: Exemplar ATM10 XP Farms
While infinite designs exist, these examples provide battle-tested blueprints.
The Optimized Enderman Farm for L2 Drops
The Enderman farm remains a gold standard for XP and L2 drops.
- Isolation: Build your farm at least 128 blocks away from the main End island. This prevents Endermen from teleporting away and ensures high spawn rates dedicated to your platform.
- Spawning Platform: Create a massive End Stone spawning platform at Y=1. The larger, the better for spawn rates.
- Border Control: Enclose the platform with Sourcestone, topped with waterlogged Leaves. This prevents Endermen from spawning on the border and, crucially, prevents them from teleporting onto these specific blocks.
- AFK & Kill Zone Placement: Your AFK spot should be at least 32 blocks from the spawning platform to allow mob spawns. The killing zone should be further away (to avoid collateral damage from L2 mobs if you're not farming them directly) but always less than 128 blocks from your AFK spot to prevent despawning.
- Player Kill Method: Utilize Ars Nouveau Runes (with the
Sensitiverune) for player kills, which are absolutely required for L2 drops. Encapsulate Endermen in a small (2x2 or larger) killing area, potentially with a low (6-block high) waterlogged leaves ceiling to restrict teleportation. - Item & XP Collection: Sophisticated Storage with Magnet Upgrades in the killing zone will grab items. Use colored Ender Chests to transport items back to your Overworld base.
- AFK Protection: Build a secure 1x2 AFK booth using 3 layers of Obsidian, with waterlogged Leaves on top. This protects you from Endermen and other potential threats.
- Crucial L2 Setup: While AFKing, you MUST have L2 Hostility Looting Charms and relevant Curses equipped in your Curios slots. Simultaneously, hold a sword with max Looting, Scavenger, and Loot Piñata enchantments.
Community-Suggested ATM8 Farms (Adaptable to ATM10)
Many successful ATM8 strategies translate directly to ATM10:
- Mob Grinding Utils: Use a Mob Crusher to generate liquid essence, pump it to a tank, and then use Exp Taps to extract XP. Boost spawns with Dreadful Dirt or upgraded spawners.
- Advanced XP Farm: Max-out an Apotheosis spawner. Place a Netherite Sophisticated Backpack (with max Stack, Tank, and XP Pump upgrades) in your kill zone. Position a Mob Masher (e.g., Sharpness X, Smite X) directly above the backpack. Add an Absorption Hopper on top of the Mob Masher to collect all items and XP into the backpack for instant withdrawal. This can generate thousands of levels quickly.
- Vector Plates & Mob Masher: Combine Vector Plates on Dreadful Dirt to funnel mobs into a Mob Masher for efficient kills and XP.
- Manual XP Grind: Set up fast spawners and use Vector Plates to push mobs into a single spot, reducing their health to near zero. Finish them off manually with a sword enchanted with max Looting, Scavenger, Knowledge of the Ages, and Sweeping Edge. Wear a helmet with max Inspiration. Store excess XP in an Experience Crystal for thousands of levels on demand.
- Mystical Agriculture: For passive XP, grow Experience seeds. While not as fast as a mob farm, it's a reliable, hands-off method.
- Twilight Forest Resource Generation: Acquire a Carmite Golem Spawner from the Twilight Forest (use a Cardboard Box). Use a Mob Swab on a Cave Creeper to get its spawn egg. Change the spawner to Cave Creepers. This setup can generate infinite iron, gold, diamonds, and emeralds from the drops.
- Productive Bees (Experience): Set up Experience bees outputting into a sophisticated backpack with Tank and Pump upgrades. Place this in a force-loaded chunk in the End for hundreds to thousands of levels.
- Apotheosis End Spawner (MGU Combo): Upgrade an End spawner with Apotheosis. Build a cage around it and incorporate Mob Grinding Utils components (like a Vent). Pipe the generated XP to an Experience Crystal for convenient storage and retrieval.
- Infernal Tear: For a quick, albeit resource-intensive, boost, sacrifice diamonds or gold ingots using an Infernal Tear for fast leveling.
Advanced Tactics & Pitfalls to Avoid
Even with an efficient farm, some nuances can make or break your setup.
Evilcraft Vengeance Spirits
If you're using Evilcraft components or dealing with player kills, Vengeance Spirits can be a nuisance. To prevent their spawning in your killing area, simply place Gemstone Torches around the vicinity.
L2 Hostility Management
The L2 Hostility system from Apotheosis adds a layer of complexity.
- Disabling L2: If your goal is purely XP and generic drops, and you want to avoid increasingly tough mobs (and potential lag), use a Hostility Orb near your spawners. Set the chunk difficulty to 0. This prevents mob strength from escalating.
- Farming L2 Drops: If you ARE actively seeking Cursed Droplets and Trait Symbols, you need player-kill methods. Crucially, disabling spawner AI (e.g., with Chorus Fruit) will prevent L2 drops, even if you are using player kills. L2 drops require intelligent mobs.
Your Next Leveling Adventure Awaits
By systematically approaching mob generation, manipulation, killing, and drop handling, you can create a truly efficient and rewarding XP farm in ATM 10. Whether you choose the robust power of Apotheosis spawners, the magical finesse of Ars Nouveau, or the time-tested reliability of an Enderman farm, the principles remain the same: understand the mechanics, automate every step, and tailor the setup to your specific resource needs.
The days of slow, tedious leveling are over. With these strategies, you'll be well on your way to mastering ATM 10, empowered by a steady stream of experience and a trove of valuable resources. Dive in, experiment, and build the ultimate ATM 10 XP farm guide that fits your playstyle. Happy farming!